You can also wheelie to get extra lift on each course's many jumps, and follow it up with a perfectly-angled landing to retain your momentum. If you fancy yourself - and really, that's the attitude that ExciteBike expects from you - you can wheelie over both of the latter, by tilting the remote at the last minute. It's Japan, so prepare to race past a Pagoda.Īnd while there's no cornering to concern yourself with, you can use the d-pad to shift between the track's four lanes, avoiding patches of dirt that will slow you down, or skimming around other racers and concrete bollards. To combat this, you must keep an eye on your temperature gauge as you fly along the track, while remaining on the lookout for cooldown strips painted onto the course itself, which will allow you to chain together long periods of boost if you're sufficiently skilful to hit them all. Using turbo too much will overheat your bike, forcing you to explode rather politely before returning to the race after a brief but extremely annoying time-out. In single-player, you race against the clock and the clock alone: you learn the placement of the jumps and mud flats, get to grips with a handful of very simple handling systems, and then you just bring it all together across the space of four different Cup runs. The game's casually impossible tracks have laps, but no bends to worry about, and while there are other riders strewn across the course, they're obstacles rather than rivals. One button means "go fast", another button means "go a bit faster", and that's about all World Rally has to say on the subject of buttons. There's always been a beautiful simplicity to ExciteBike, and Monster's gentle remake hasn't muddled things up very much.
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