(2) Syphoners: 10% for Allies 40% for Syphoners.All allies heal for some of the damage they deal with spells and attacks.(6) Slayers: 25 to 50% Lifesteal and Bonus Damage.(3) Slayers: 15 to 30% Lifesteal and Bonus Damage.Slayers gain Lifesteal that gets stronger as their own Health decreases, and deal bonus damage that scales up based on their target’s missing Health.Executioner attacks and spells always critically hit targets beneath a certain Health threshold.(3) Fabled champions' abilities are empowered from tales of their past valor.They may appear strong alone, but the power of all three together is ineffable. (9) Dragonsoul: 6 Blessing of 160% Spell Power and Attack Speed.(6) Dragonsoul: 3 Blessing of 80% Spell Power and Attack Speed.(3) Dragonsoul: 1 Blessing of 40% Spell Power and Attack Speed.On death, this blessing passes to the closest Dragonsoul ally without a blessing.While blessed, the unit gains bonus stats, and every 5th attack fires a Dragonsoul blast, dealing 50% of the target's maximum Health in magic damage. The first Dragonsoul allies to take damage in combat receive the Dragon's Blessing.Don’t get too EMOTEional, ranked rewards for gold and above will be coming next patch, 11.3!.Ranked Rewards Coming to a Patch Near You (Soon) You will get 5 provisional matches after the reset, meaning you will not lose any LP for sub-top 4 placements in your first 5 ranked games of the new stage.You’ll also gain extra LP for finishing top four, so best of luck!. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |